Apr 17, 2006, 10:38 PM // 22:38 | #1 | |
Desert Nomad
Join Date: Mar 2006
Location: Netherlands
Guild: [TYW] "The Young World"
Profession: A/Me
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Fertile Season
Working on my Mo/Ra
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Apr 17, 2006, 11:38 PM // 23:38 | #2 |
Lion's Arch Merchant
Join Date: Mar 2006
Location: At DigiPen.
Guild: Biscuit of Dewm [MEEP]
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As far as I know, it means all living things within the range of the spirit, whether it be human, charr, animal, or anything else.
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Apr 17, 2006, 11:42 PM // 23:42 | #3 |
Lion's Arch Merchant
Join Date: Nov 2005
Guild: Saved By My Pinchers of Peril
Profession: R/N
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Any player, any pet, any ally, and any enemy.
Great against spike teams. |
Apr 18, 2006, 06:06 AM // 06:06 | #4 | |
Desert Nomad
Join Date: Mar 2006
Location: Netherlands
Guild: [TYW] "The Young World"
Profession: A/Me
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I must find some use for this Mo/Ra. I though casting spirits would be fun, since rangers hardily use this skill. |
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Apr 18, 2006, 07:19 AM // 07:19 | #5 |
Krytan Explorer
Join Date: Feb 2006
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symbiosis in case you are enchant heavy
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Apr 18, 2006, 07:57 AM // 07:57 | #6 | |
Desert Nomad
Join Date: Mar 2006
Location: Netherlands
Guild: [TYW] "The Young World"
Profession: A/Me
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Apr 18, 2006, 09:11 AM // 09:11 | #7 |
Krytan Explorer
Join Date: Feb 2006
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it doesn't need to be maintained enchants.
just a simple reverse of fortune can make a normal 50 heal into a very short 150 healthjump, enough to momentarilly save them from a spike so your healmonk can get a word of healing off or your guardian can land or your prot spirit.. Heck with all the eles with dual enchants sometimes tripple enchants it can easilly add 300 health to them. Going boon prot yourself you get an easy extra 100 health..., mantra of recall / peace and harmony on you and boom 100 health extra. I use it as a staple in 4 man sf runs, makes a second monk unnecessary in most cases. Last edited by Renegade ++RIP++; Apr 18, 2006 at 09:13 AM // 09:13.. |
Apr 18, 2006, 09:47 AM // 09:47 | #8 |
Desert Nomad
Join Date: Mar 2006
Location: Netherlands
Guild: [TYW] "The Young World"
Profession: A/Me
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Okay, I'll try that one. Now I just have to get to Ember Light Camp, for a visit to the skill trader
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Apr 18, 2006, 10:50 AM // 10:50 | #9 |
Frost Gate Guardian
Join Date: May 2005
Profession: Mo/
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I sometimes (very rarely) will use spike trap when my monk is /ranger and I can't trust a group to keep the melee's off of me. Place it before the battle starts and try to stay on it (or remember where it is when your wammo runs way into the enemy's back lines), then kite when it gets used. Other than that, dryders defence or storm chaser if you're going to be getting hit with a lot of elemental attacks. Storm chaser is quite the unique way to deal with energy management.
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Apr 18, 2006, 11:08 AM // 11:08 | #10 |
Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Just note Creature does not include other Spirits anymore.
Anyway, if you are needing spirits, the team usually just brings a ranger completely devoted to keeping the wanted spirits down (called a spirit spammer). |
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